I have a map with two layers, one of which is “innocent” (the sensitive parts are hidden in the map itself) and doesn’t need dynamic lighting, and another one that I’ll use when/if my players go investigate the dangerous area. This one will need dynamic lighting.
I’ve set up triggers to toggle both layers to make it easier for me, but I can’t find a way to affect the dynamic lighting layer. Is it possible to disable it with a trigger?
Thank you in advance!