Currently our lighting system needs a little TLC. We have the option available, but it currently is just for cosmetic pleasure, and doesn’t cut through the ‘darkness’ view obscurity that players see. That’s an improvement for the near future though!
To set up a torch or light, create a character, go to the character sheet and click “Attributes and Macros”. Click “Emits Light”, then if you want to make it so the token isn’t in the players view but still emits light, make the visibility GM only. This will cast a radius of light on the map, but not display the token. Then, just put the token on top of your asset that you desire to be a light source.
To test what it looks like from a player’s perspective, click your player’s token that you wish to view as, then with their token selected, press the ‘D’ key. This will view as a specific player.
Hope this helps!