That is good! And I vote when I see those.
I kinda feel though, like when I suggest something could be less clunky or take fewer steps, that the pushback is “but you can do it in seventeen easy steps that don’t get the result you want.”
Kinda makes me want to spend my time doing… anything else besides offering feedback or suggestions intended to make a nice tool better.
When you solicit feedback, and then argue with it, like somehow a conversation has a winner, it kinda sends me the message “We don’t really want feedback, we want to say we want feedback.”
Look: Obviously we like the tool. We’ve chosen Astral above Roll20, Fantasy Grounds, etc. for a reason.
But there’s a lot of really clunky, multi-step stuff, and weirdness in the interface that really could be improved.
Frankly, most of this interface would never have made it past any UI/UX review at anywhere I’ve worked in the last 20 years. There’s broken conventions, slowdowns, misuse of modality, resource allocation problems, and screen real estate problems (plus bugs). I’m on a 40" monitor and as a GM, spend a lot of time switching windows because everything takes up such huge amounts of space. There’s also a lot of antipatterns present.
I’m not saying that to be mean, I’m saying it because it could all be fixed, and I would love to see Astral be the go-to toolset for gamers over, say Roll20. I feel like Astral is a labor of love, and has a great focus on the stuff that is really important to gamers, rather than a bunch of fluff or ways to pry money out of people without adding value. Warts and all, it is a much better experience than we’ve had with similar tools. But feature requests and bug reports aren’t for saying “everything is awesome” they are for providing constructive feedback.
Which is what I am trying to do, but a lot of your responses feel consistently defensive. My goal isn’t to pick a fight with anyone, it’s to make suggestions for improvement and give feedback based on the real-world way my friends and I have used the tool.
If I’m just being upsetting, and the feedback isn’t wanted, then I’ll just go back to actually playing, because it’s not my job to be a gadfly. Especially when my goal is to be helpful. I don’t want to make anyone sad, but I can’t really manage someone else’s emotions.
So, I’ve said my piece. I’m gonna go back to entering in a whole bunch of monsters in 17 easy steps.