Last night I ran a D&D 5e session with 4 other friends. It took place in the sewers of a city so I figured I’d grab a sewer tileset and build the map out using them.
After I finished laying the tiles, I realized there was an “export as jpeg” option available. At the time, I figured it would be more performant to export as one big image, then start a new map using that larger image, and then setup the lighting/doors on top of it.
Come to find out, one of our players has a fairly low-end laptop he plays on, and the game just wouldn’t load the map for him.
What is recommended in this case? Should I have stuck with the many separate tile map? Is my friend’s laptop just plain too slow to run a somewhat larger map?
Also, are there other ways to build maps that would increase performance of gameplay?