I don’t know if this is possible but it would be nice to be able to select an area and make it exempt from the effect (or this could exist and I’m an idiot) for example the interior of a building or cave.
Unsure of how much work this would entail but I will look into it.
As a suggestion, if you were to build an outside/inside map, if all your players move inside you could toggle off rain and call it a transition. Of course this only works if all your players move inside the building
I’ll put thought into this, open to your suggestions if you have any for how the tool for this could work.