I’m trying to set up a character sheet for a Cortex Prime game.
In this system, you can have a dice pool made up of multiple different die, 1’s are fumbles, and ignored, and you only pick two dice out of the pool to compare against the target (though, due to other mechanics, it might not always be the highest scoring dice).
I’ve managed to create a “Dice Pool builder” on my sheet, using a mix of stats and checkboxes. To keep things simple for now, I’m only trying to build it to count the top two dice, so I know that I need to use the flags “cf gt1 kh2”
I can get the cf and gte1 flags to work in the individual dice, but I’m having issues getting it to keep the highest 2. I have a feeling that this is because it can be a mixed dice pool (i.e 1D4 + 2D6 + 1D10).