The new multiple dice flag functionality is fantastic. Thanks for the hard work!
Say I want to roll 6d6, keep the highest two, and then explode the two I kept.
So I write it like this !(6d6kh2e)
Problem: It explodes even the dice it dropped, in exactly the same way as !(6d6ekh2)
Question: Is there a way to specify the order of execution of the dice flags?