Map Assets

I did a quick search and saw nothing relevant, but am new and may have missed …

I would like to be able to have “Map Assets” that are maps that already contain walls (doors, triggers, too) that I can then simply draw onto a map I am creating. This way, I can used “dungeon tiles” to build random/custom maps on the fly and not have to create the walls every time I reuse a simple corridor tile. Likewise, if I use the same house and have a trigger to swap the roof on/off, I would like that as part of the “Map Asset” too. While at it, can we have a door toggle a roof layer?

Thanks for the great work!

Sounds like it may be a duplicate of Baked-in Dynamic Lighting

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//Closed as duplicate of Baked-in Dynamic Lighting