Hey a quick critique of the map building tool just a couple of little things that could improve the user experience.
- A separate control arm for rotation like in many applications that puts the rotation control point out on an arm perpendicular from the center of one of the image boxes. Constantly trying to find the spot for rotation vs resize is quite annoying.
- The asset boxes are far to big. When trying to build, say a forest campfire scene, it is impossible to fill in trees to the edge of the map without the boxes forcing more black grid to extend because the tree asset images are several squares smaller than their asset frame. Case in point, why is this tree’s asset box 3 squares bigger than the asset making it impossible to create a full jungle effect and also eclipsing all assets under it from selection in a wide area.
- Locking groups so you don’t select individual members of a layer group.
- Some click option (right click maybe) that shows a list of all assets layered under the click to select buried assets easier.