Character's vision

following options would add playability and colour to the game

  1. DM to change vision ranges of several characters at the same time, to reflect the change in the light.
  2. Characters’ vision section to be implemented with tick boxes to select different type of vision (nightvision, infrared, etc)
  3. opportunity to define a range for the light (i.e. torch) bearer and have its surroundings as luminous (maybe 2 settings, like light bright and dim) and the rest, dark as it can be cselected by now. DM sight on dark enviornment should be improved since tokes can hardly be seen.
  4. doors should be seen by the players in the map. Only the DM should be able to see the red closed/open green fields.

@Planepunz

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This Feature Request contains multiple items that are already requested in other Feature Requests.

For future reference, please create a separate Feature Request for each item that you would like to see.

// Closed - Too many entries - Duplicates