following options would add playability and colour to the game
- DM to change vision ranges of several characters at the same time, to reflect the change in the light.
- Characters’ vision section to be implemented with tick boxes to select different type of vision (nightvision, infrared, etc)
- opportunity to define a range for the light (i.e. torch) bearer and have its surroundings as luminous (maybe 2 settings, like light bright and dim) and the rest, dark as it can be cselected by now. DM sight on dark enviornment should be improved since tokes can hardly be seen.
- doors should be seen by the players in the map. Only the DM should be able to see the red closed/open green fields.