In Savage Worlds, creating characters involves selecting from a list of skills (and edges, and hindrances).
You might take Shooting 6, or Fighting 8.
I can see how, for one character, I’d just put their choices in the Actions tab. But I have over a dozen players in my campaign. Is the usual pattern to teach all of them Markup and how to enter the skills they choose?
Or is there a way to create a list of skills with the Actions already defined, and let them choose which skills to use and what level to apply (Shooting 6 or Shooting 8)?
For example, could I create two Action categories, “Skills you have” and “Skills you don’t have” and allow players to drag Actions between them?